Monday 26 April 2010

In what ways does your media product use, develop or challenge forms and conventions of real media products?

Our media product genre can be categorized as a psychological thriller with the story focused on a little girl. We got the idea of focusing on a little girl from films like Knowing and Orphan. They are real media products which also base their story on a little girl. We took both genres of the films and looked at which we could use to make our media product stand out and give it its own meaning. In terms of structure, we decided to start differently compared to the films we have researched. You will find that our film opening starts with the main character walking into a graveyard. As the media product has to be 2 minutes long, we decided to really get into our storyline and engage the audience. Therefore, we started with a graveyard to create the eerie mood. All the way to the end, the story focuses on this character which differs from the other films we researched in terms of how many characters are introduced to at the beginning.


In Knowing, the opening of the film takes place in a school showing the involvement of the character with the rest of the characters. However, our film opening isolates the character and we try to put her in the centre of the story plot. The camerawork we used represents the genre of the film. The high angle shot from the tree shows someone else watching the girl. That shot was an important part to our media product because it produces the sense of someone watching her which intensifies the genre of our media product.



At the end of our opening film, we zoom in to the characters face which is very effective ending to the opening because that invites the audience into the character's life.





An important prop in our media product is a small doll Emily holds near the end of the opening. We used a close up to show this doll because it has a significant meaning here but the audience at this stagee will now know how this doll ties in with the plot of the story. We thought the close up was vital to include because close ups on props really does give clues to the audience of what to expect later in the film.




In terms of sound, we found it confusing as to whether we should use music or not. The quality of diegetic sound we captured was very good so we really wanted that to stand out for example the wind you hear when watching our media product really captures the mood. However, we thought a lack of non diegetic sound would not create the atmosphere we wanted. We did at the end decide to use sound suitable for the genre of the film.

The mise en scene in our media product is very simple but it could be said that the costume of the character reallt stands out. Emily is wearing a school uniform which can make the audience associate her with tenderness and innocence. However, this girl is far from this as she is has more to her that meets the eye which ofcourse is not so obvious in the beginning. Nevertheless, this is an assumption the audience can make.

No comments:

Post a Comment